A terraced Himalayan valley at golden hour: a river winding between stepped fields, stone-and-timber houses catching low light.
हिमाल

himal

a small circuit of valleys

a quiet builder set in the real Nepali Himalaya. every valley is genuine satellite terrain; every village grows the way its people build.

↓ walk down into the valley

the valley is real

उपत्यका

Everywhere you can stand is somewhere you could actually stand.

The terrain is not invented. Each valley is an 8 km window of the real Himalaya — elevation from NASA's high-mountain model, rivers run by a water simulation over the ground the mountains actually shed, roads and waterways where OpenStreetMap says they are. Climb out far enough and the valley becomes a country; cross it, and drop into another window along the Annapurna circuit or anywhere between.

The compass points at true north. The elevation under your camera is in honest metres. Nothing on that card is set dressing.

442prepped valleys, 8 km each
9,566named places
849names in देवनागरी
8 mfinest elevation grid
Manang under snow at dawn: flat-roofed mud-brick villages along a braided glacial river, snowfields rolling away on both sides.
manang, winter dawn · मनाङ3,518 m · 28.6660°N 84.0170°E

twelve ways to build a village

बाह्र शैली

A village here is not a pile of houses. It is a grammar — who builds attached and who builds apart, where the courtyard opens, how the rows follow the contour — and each one is grounded in documented settlement form, not costume.

Click a terrace and the house that appears belongs to the tradition around it. These are design traditions and useful visual grammars, not boundaries around people; real villages mix, repair, and change.

hamlets middle hills

Very dispersed farmsteads of one to three cells among the family fields, thatch and slate mixed, grain stacks in the yards.

dispersed

gurung western hills

Dense rows along the contour with narrow lanes between; low slate gables over stone.

rows

ghandruk annapurna

Loose clusters around paths and terrace courts; whitewashed stone, mostly slate, the odd modern metal roof.

cluster

newar kathmandu valley

Dense attached blocks around near-closed courts; tall red brick, dark carved timber, a roofed temple somewhere in the middle.

courtyard

tamang north-central slopes

Compact attached mountain rows; two-storey dark stone, pitched slate, deep eaves, few openings.

rows

kirat eastern hills

Dispersed slope groups; elongated high-gabled houses of thatch and metal, sited with the river's grain.

dispersed

sherpa high east

Small detached groups following the slope; thick full-stone walls, tiny openings, chorten and flags above.

cluster

thakali kali gandaki

A long trade-route ribbon with occasional courts; flat slate-and-mud roofs, whitewash, firewood stacked at the roof edge.

ribbon

manang trans-himalaya

Tight stepped components merged into shared roof terraces; packed-earth roofs, parapets, flags in the wind.

cluster

mustang lo manthang

Near-solid courtyard blocks with narrow residual lanes; tall ochre earthen masses, red trim, chorten.

courtyard

tharu terai

U-shaped compounds opening toward the lane; low mud and wattle longhouses under deep thatch eaves.

courtyard

madhesh terai road towns

A nucleated road ribbon with side-lane compounds; mud and brick, tile and thatch and metal together.

ribbon

the hour

घडी

The mood is a clock, not a filter.

Dawn, midday, golden, dusk and night are anchors on a ring; every hour between them is interpolated, and everything hangs off it — when the lamps come on in the windows, when the hearths smoke, when the birds hand the valley to the insects, when the villagers head home. At night the Milky Way comes out over the ridge.

Mist is the exception. Weather sits over any hour, so choosing it holds the clock still.

let the day run, or hold an hour you like — the game never asks you to hurry either way.

The valley at dawn, pale light on the terraces. The valley at midday, clear and green. The valley at golden hour, long warm light. The valley at dusk, lamps beginning in the windows. The valley at night, villages as constellations of warm lamplight. The valley in mist, ridgelines dissolving to white.
besisahar · बेसीशहर795 m · window 1/442

the season

ऋतु

Spring in the valley, fresh green on the terraces. Monsoon: flooded paddies mirror the sky between the bunds. Harvest: the terraces turn gold. Winter: cured grass and a lower snow line.
the same valley, four waysgolden hour, held

The ground keeps the calendar.

Paddies flood in monsoon and drain by winter. Grassland cures from green to straw. The snow line walks downhill to 2,950 metres and back up. In the rain shadow beyond the crest — Jomsom, Kagbeni, Marpha — the monsoon barely arrives at all, and the valleys stay dust-dry with poplars along the field walls.

Seasons aren't a palette swap; they decide what the fields are doing and where the herds bother to graze.

life finds the terraces

जीवन

Nothing here performs for you. It just goes about its day.

Villagers walk a working day that stretches and shrinks with the light, wearing the trails in where they actually walk. Herds graze by altitude — buffalo low, yaks high. Bees orbit every unharvested hive, and honey hunters climb the cliff to bring the comb home in a doko. Smoke stands up from the hearths. At dusk, the windows come on one by one until the village reads as a constellation.

Build a bridge and the far bank joins the day; caravans and neighbours find the crossing on their own.

  • 96 villagers out walking
  • 299 trails worn into one valley
  • 26,000 field-wall segments
  • 18.6 million rice blades in the wind
  • 44 head grazing in 14 herds
  • 25 honeycombs on 6 cliff sites

counted, not estimated — one valley's build log.

Night over the valley: warm window lamplight scattered along the dark river bend like grounded stars.
the village comes on at dusk21:30 · harvest

the trail remembers

बाटो

There is no fail state, no timer, no score.

This is closer to a diorama you tend than a strategy game. You place a house; the valley absorbs it. You leave for another window; the village keeps its shape and its habits until you come back. Progress is not a number going up — it is a bridge that wasn't there, a trail worn deeper, a feast when the honey comes home.

It is an experiment: a procedural world trying to be influenced by a real one respectfully — the houses, the clusters, the nitty-gritty of how a hillside becomes a home. The mountains are real. The villages are grown. The names belong to the places.

follow the build dev log coming soon